Awesome game

The aim of the game is to accumulate Happy Points (HaPs). Every player needs at least one Health Point (HeP) to survive. The game has four sides (blue, red, green and yellow), representing the four cardinal points (North, East, South, West). They correspond to four phases in life: youth, midlife, maturity and old age. Every square on the board shows how old you are. The game starts at age 11 and ends at age 99. As you move on the board, you work in different countries and earn European Currency Units (ECUs). Later, you will have to pay taxes on the ECUs that you earned. The game is also equipped with a map.

the game is available

A game developed throughout 3 years. Here is the last demo.

Test your skills!

Travel Europe

Become the fastest at pointing out countries on the map!

build happiness

Collect Happy Points (HaP) and invest in in your health (HeP)!

play & learn

Become the tax expert of the European Union and be the happiest winner!

we have a special program For schools, institutions and business

What people say

School and Institutional Programs

School and University

We offer special prices for educational institutions, considering that it is a game developed out of an educational item. We believe that particularly schools, as well as universities that teach courses on economics or European studies can benefit from the game.

Other institutions

Special offers are provided to financially oriented institutions that wish to promote fiscal education in their milieu. The game is a beautiful, colourful and a truly European present suitable for any delegation visiting Europe.

Our team

We are a small and motivated group of people. We come from different fields but we have found inspiring and creative work as a common interest. We challenge to be challenged, we inspire to be inspired and we do pay our taxes!


Irina Burlacu

Founder & ceo

Human turned into powerwoman 🙂



Denis de Crombrugghe

God father of Researchista. Game developer of last and demo9 version of Mobility Era.



Dept. of Quantitative Economics (QE), 

Maastricht University School of Business

and Economics (UM-SBE).



Ecaterina Onica

I have trusted my good friend with her brilliant idea of the board game and I joined her in this new journey. I was still busy with my master studies in interior architecture at that time, therefore the board game was an unknown field for us as young, but very curious researchers. 


Currently, I am a self-employed interior designer with very much interest in graphic field. Moldova is where I come from and the Netherlands, Maastricht is my home, at the moment.